my actual expertise u can find in the screenshots, but i'll elaborate a bit.
This is your typical Group support template,focused on heals and buffs.
As u can see in Field Survival i got the armor's increase the 2 buffs and subtily and evasion.
Since u be focused on healing others u don't want to spend heals on your self cause someone might die so a Subtilty(less hate from heals) and Evasion (lose argo) are a must if u wish to keep supporting the troops :D, the armor increase is just keep your self alive.
Next bit is medical Specialisation.
Again this is full support so All buffs, increased healing power and quicker timers to increase heal, also go Stasis what protects u or someone else form most damage but also doesn't allow u to do any damage, u can heal while in stasis though.(i like stasis alot and it saved me and many ppl in group over the time).
as u can see i didn't take the bacta granade (7,5k single trow heal) as its on the same timers as Bacta spray 5k(Area heal all within 20M), in group u tend to use the area heal like a macro as it will heal everyone and if needed u still have the bacta bomb (10K single trow heal)
so i spend the points for the granade on the extra presicion buff.
major downside of this template u do no DMG as there is no expertise point spend in any of the DOT's or carbine skills
any questions do ask i'll try to awnser them
SEA: constitution,Agility,Stamina Exotics : Agility,Dodge chance , Healing potency Pop's Healing potency on all 3