so among other updates about medic, bm, Wampa Valley, Reb and Imp fixes and improvements to Hoth instance....
Bounty Hunter:
Shields now absorb 99% damage when activated. On hit the damage reduction is lowered by 1% and applies the energy reservoir effect which increases damage dealt by 1%. Changed from increases armor by 10,000 and glancing blow by 80%.
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT /praise devs that's 30 seconds invincable, whilst protection decreases, damage increases Now I'll /taunt and tank those Heroic bosses- that'll be a fun 30 seconds :) Now time to /sit and patiently wait for the next chapter.... no doubt you guys will hear this from me in game :D
psh, hopefully long enough to do some significant dmg... at least it will actually stop incoming attacks at the last minute like I've been needing shields to do :)