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Post Info TOPIC: Star Wars Galaxies Game Update 22 -- Thursday, November 17, 2011 - 11/16/2011


KS loudmouth

Status: Offline
Posts: 771
Date: Nov 20, 2011
Star Wars Galaxies Game Update 22 -- Thursday, November 17, 2011 - 11/16/2011


Star Wars Galaxies Game Update 22 -- Thursday, November 17, 2011 - 11/16/2011

On Thursday, November 17, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

Wookiee Life Day

  • Life Day is back! The towns of Dearic, Wayfar, and Doaba Guerfel have been decorated for the celebration of Wookiee Life Day. Visit the Life Day NPCs to sign up for the festivities! Imperial organizers, called Trandoshan Traders, can be found near the shuttleports; Rebel organizers, Wookiee Freedom Fighters, are near cantinas. Stop by the Life Day tree for gifts, music, and a special quest from Saun Dann!
  • Imperial Life Day vendor will sell Empire Day items and Love Day items.
  • Rebel Life Day vendor will sell Remembrance Day items and Love Day items.
  • Saun Dann will sell GMF and the remaining Love Day items.

Atmospheric Flight Air <-> Ground PvP

  • Ship gun damage is now mitigated by the ground character's armor, including increased armor protection from buffs/specials/abilities/expertise. Ship gun damage is Energy based. The combat spam (in verbose mode) when the ground character is hit by ship gun contains the mitigation information.
  • Each missile launcher is now on its own independent cooldown. A ground character with multiple launchers can fire another launcher while the other one is on cooldown. At most 2 launchers can be on cooldown at the same time. Once 2 launchers are on cooldown, you must wait until one of the launcher finishes its cooldown before you can fire another missile. The shared 2-3 seconds warm up time remains.
  • The missile launcher is now on permanent Weapon Overload - Two-And-A-Half (1.85x damage increase).
  • The ship must be moving above a certain speed threshold for the hit on the ground character to count. The speed threshold is approximately the same as a character's normal run speed. If you keep shooting at ground characters while below the speed threshold, you will eventually get a system message reminding you of the errors of your way.
  • Combat spam is now generated when the ship is hit by missile fired by a ground character.

Beast Master

  • Added color combination for the Mutant Acklay.

Misc

  • Fixed vehicle garage repair issue.
  • Fixed targeting issue.


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KS loudmouth

Status: Offline
Posts: 771
Date: Nov 22, 2011

Star Wars Galaxies Hotfix 22.1 -- Tuesday, November 22, 2011 - 11/22/2011

On Tuesday, November 22, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

 

Atmospheric Flight Air <-> Ground PvP

  • The ship is no longer required to be moving above a certain speed threshold in order to hit a ground character.
  • The ship gun's "Vs. Armor" rating is increased 35% when shooting a ground character.


__________________

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KS loudmouth

Status: Offline
Posts: 771
Date: Nov 29, 2011

Star Wars Galaxies Hotfix 22.2 -- Tuesday, November 29, 2011 - 11/22/2011

On Tuesday, November 29, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

 

Atmospheric Flight Air -> Ground Missile

  • Ships in atmospheric flight can now fire spacebomb missile at the ground.
  • Use the "Fire Missile at Ground" keymap in the Ship Keymap Options tab, or /ui action fireMissileAtGround, to fire missile at the ground.
  • Only the pilot can fire missile at the ground.
  • Missile fired at the ground is a "dumb" missile. Its impact point is determined at the time the missile is fired. If there is a non-ship targeted object, the impact point is the point on the terrain directly below the location of the non-ship targeted object. If nothing is targeted or a ship is targeted, the impact point is the point on the terrain directly below your ship.
  • Missile cannot be fired at the ground if the impact point is inside a battlefield.
  • The ship must be between 250m - 500m range of the impact point in order to fire missile at the ground.
  • LoS check is performed if the impact point is the location of a non-ship targeted object. No LoS check is performed if the impact point is the point on the terrain directly below your ship.
  • A highly visible warning marker object is created at the impact point when the missile is fired.
  • All enemy ground characters within 32m of the impact point will receive a "!!! INCOMING MISSILE !!!" warning message when the missile is fired.
  • At impact, the missile will do AoE damage to all enemy ground characters within 32m of the impact point, with damage reduction proportionate to distance from the impact point.
  • Weapon overload, PvP reduction, and Vs. Armor rating will affect the missile's damage output.
  • Missile damage is mitigated by the ground character's Energy armor rating.
  • There is a 2-3s warmup time if the impact point is the location of a non-ship targeted object. There is no warmup time if the impact point is the point on the terrain directly below your ship.
  • The cooldown time is the missile Refire Rate value.


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KS loudmouth

Status: Offline
Posts: 771
Date: Dec 8, 2011

Subject: Star Wars Galaxies Hotfix 22.3 - Thursday, December 8, 2011

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On Thursday, December 8, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

 

Communications Specialist

  • You can now combine the encrypted data disks if you have all five disks in your inventory.
  • Traders can now attempt to decrypt the data disks.
  • You can now trade the decrypted battle plans to the appropriate factional vendor.
  • Both vendors will give the player a reward for the trade.
  • The Imperial communication specialist is located at the Imperial base on Yavin 4.
  • The Rebel communication specialist is located just in front of the Moenia starport on Naboo.


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