Members Login
Username 
 
Password 
    Remember Me  
Post Info TOPIC: NGE info


Wielder of the sunglasses

Status: Offline
Posts: 1691
Date: Nov 28, 2005
NGE info


Well its late again and i got college in the morning and i was looking around places ans found something like this... well dunno if this has been posted already but what the hey its just bit from a letter...

The Path forward

The real purpose of this post is to ask for your help. In this thread, could you please list the top issues you see needing to be addressed in the short term. Any big problems from your perspective - what's really keeping the NGE from being a postive thing from your perspective. We will be watching this thread carefully and taking notes, and posting an ordered list of stuff we'll take care of (and we'll try to say how quickly we can do it as well). Please keep this thread on point. We have to move forward - asking us to pull the NGE out isn't going to be productive. If you really want to help, here's your chance.

From our perspective, we're focused on the following:

1) Fixing actual bugs
2) Adding new skills to differentiate the professions much better, and particularly the advancement path (i.e. making cool new skills the higher you rise through a particular profession).
3) Working on making crafting a much more important part of the NGE.
4) Cool new content - particularly focusing on the Galactic Civil War

As for the future expansions.. we have a lot of ideas (wouldn't it be cool for a guild to have a Star Destroyer?)... but for now we want to focus on what YOU want us to focus on. So please add a lot of constructive thoughts to this thread and let us respond by taking care of as many issues as we can.

A few loose ends -

I would like to specifcally address a few consistent things people have been emailing me - No, we aren't making these changes in order to bring SWG to consoles. This is simply untrue. Noone is working on an Xbox 360 or PS3 version of SWG (Or PS2, Xbox or PSP), nor is one on the drawing board. Would that be cool someday? Sure... but it's not on our radar at all.

Unfortunately we also can't put up a pre-NGE (or PRE-CU) version of SWG. That would require us to support 2 separate versions of the codebase and we're just not able to do that. We couldn't simply put up a version like this unsupported.. what if someone found a really bad exploit?

Thanks for taking the time to read this.. and please join in giving as many constructive ideas as you can (preferably in a list form ordered most important to least important).

John Smedley
President, Sony Online Entertainment

now skills looks promising so im gunna try keep my chin up as this nge has been getting me down lately

__________________

Beer is not the answer, Beer is the question, "Yes" is the answer.



Senior Member

Status: Offline
Posts: 100
Date: Nov 28, 2005

Well the full post is a good read, finally not evading all questions, but also addressing some real concerns. I already decided to stay for a while, but this gives me a little hope to that as well That they make it a good game in the long haul again.


For the full read, go here, as i.e. you didn't copy the part where he said that they are trying to get CH back in the game. 



__________________
B-Man/Hephasto


Veteran Post Master

Status: Offline
Posts: 480
Date: Nov 28, 2005


audiem wrote:


2) Adding new skills to differentiate the professions much better, and particularly the advancement path (i.e. making cool new skills the higher you rise through a particular profession).
3) Working on making crafting a much more important part of the NGE.




Errr.... the profs were already nice and diverse before the NGE - so why mess 'em up and then try to backtrack???
And again, crafting was a huge part pre-NGE... see my previous comment...

Honestly, I have lost all faith that SOE or LA are listening to the players who've made SWG what it is, and have so little belief in their ability to actually code something right that I'm no longer happy to sit around paying their wages, waiting and hoping they'll sort themselves out.

They've got till the end of the year to prove me wrong, or I'm afraid that'll be it for me

__________________
Your worst nightmare is back...


Forum Troller

Status: Offline
Posts: 1122
Date: Nov 28, 2005


 but for now we want to focus on what YOU want us to focus on. So please add a lot of constructive thoughts to this thread and let us respond by taking care of as many issues as we can.


Maybe they should have done that before taking this drastic step


But for the rest its sounds good i hope it will work and keep plp playing the game



__________________


Senior Member

Status: Offline
Posts: 100
Date: Nov 29, 2005

SOE and LA are definately slow learners. But this is the first time the admit having messed up, lol. Just get your tomatoes out, and use them on them and give them a change to make the game healthy again


't is still fun if you ignore the the bugs for a while then it may be a great game again soon But please dont focus on the bad's and dont keep expressing them, it spoils the fun for others



__________________
B-Man/Hephasto
Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.

Post to Digg Post to Del.icio.us


Create your own FREE Forum
Report Abuse
Powered by ActiveBoard