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Munitions trader grinding
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TOPIC: Munitions trader grinding
audiem
Wielder of the sunglasses
Status: Offline
Posts: 1691
Date: Jan 28, 2006
Munitions trader grinding
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When istarted i wrote down the XP i got for certain items :
Crafting :
Dagger = 55
survival knife = 55
CDEF Carbine = 61
CDEF Pistol = 55
CDEF rifle = 55
Reinforced Combat staff = 78
wood staff = 55
Clothes crafting tool = 85
Starship crafting tool = 85
Structure and furniture crafting tool = 85
Weopons Crafting tool = 85
Fishing rod = 46
A Droid battery = 38
Wind power generator = 557
Micro flora farm = 548
personal minerla extractor = 557
personal moisture evaperator = 557
Heavy Axe = 52
personal Chemical extractor = 557
personal Natural gas proccesor = 557
metal staff = 106
Blade Vibro Unit =
Reinforcement Core = 31
Sword core = 31
Sword = 75
Warhead Fusing Mechanism = 45
Blaster-pistol barrel = 78
Projectile feed Mechanism = 45
Projectile pistol Barrel = 65
Rifle Stock = 52
Weopon Scope = 78
Curved sword = 267
Vibrosword = 150
2 handed cleaver = 150
light warhead mechanism = 43
mediem warhead mechasim = 212
Blaster power handler = 62
So, i Grinded wind gens from beggining to end.
Audie
__________________
Beer is not the answer, Beer is the question, "Yes" is the answer.
Jibblett
Sage
Status: Offline
Posts: 4047
Date: Jan 30, 2006
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cheers Audie, nice to see that to become the best of the best in making weapons, you just make a **** load of wind generators..
.. how iconicly Star Warsy
Just out of interest.. whats the best thing to make in terms of xp per unit of resource?
-- Edited by Jibblett at 08:34, 2006-01-30
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audiem
Wielder of the sunglasses
Status: Offline
Posts: 1691
Date: Jan 30, 2006
Permalink
well, im nots usre i just kept mining the stuff i used about 150k-200k ore
__________________
Beer is not the answer, Beer is the question, "Yes" is the answer.
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