Looks good all in all. Customisability, the shuttle beacon is a great idea, I assume it will mean we can use our itvs ( and possibly normal shuttle tickets?) to head straight to a group. The clone module is also a nice touch, will be good for pvp. It wont be limited to restuss and the base zones so much with these. This means groups will want an ent to come with them on outings... question is, is an ent gonna want to go with them? We'll have to wait to see what combat related stuff they get I suppose.....
Oh, I notice it doesnt say anything about crafting them? Do the ents craft em? Will they require Biological resources as per old camps? Again, time will tell
ents can get combat levels from one of thier expertise trees. You can buy shuttle tickets to camps from terminals as well as use your ITV.. the camps appear in alphabetical order at the end of the shuttle lists on the terminals.
ents craft camps, but I have no idea what the resources are.
oooh quick reply box cool :D, um i noticed and ent on tv (Waz :p ) could giave a buf with 3750 on energy and on kinetic resistance, so i take it buff guess will be longer :D oh and the duration of the buff was 5 and a half hours :D
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Beer is not the answer, Beer is the question, "Yes" is the answer.
Chock full of surprises, Chapter 5 brings player camps to Star Wars Galaxies in a big way! These new customizable camps will allow entertainers to take their show on the road or be used by any player throughout the galaxy for hanging out with friends.
Let's take a sneak peek at what's in store for player camps in Chapter 5...
A basic camp site
An improved camp site
A quality camp site equipped with a cloning module
An advanced camp site with a cloning module and a shuttle beacon
This elite camp site has been set up by these adventurers