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Post Info TOPIC: Producers note 24th May


Sage

Status: Offline
Posts: 4047
Date: May 25, 2007
Producers note 24th May


We are very pleased that we have finally have Chapter 6 in the hands of all of the players.  We are monitoring the cranking up of the incubator component trading economy, the collection of enzymes, and the beginning of incubation with great interest.  Like on the test centers, it will take awhile before you start seeing a lot of the new pets around.  Remember, they start off as babies (well toddlers really), so you will see a lot of tiny creatures at first, aside from those that are converted to mounts.  Be sure and check out the Beast Mastery forums for some fantastic guides and advice on how to best use the systems.  I must admit that I am constantly impressed with the quality of the player generated material and the speed at which it is produced.  There are a lot of folks out there helping the playerbase on this.  A big thankyou to everyone who has contributed to these guides and discussions.

As with every chapter there has been some controversy, and rest assured that we do hear the feedback.  As Blix has already stated, there are some wandering elites that we are cleaning up, and we are re-auditing a number of areas to make sure they are not too challenging.  We will continue to tweak and refine combat as we move forward.  I know that combat is more challenging now, but rest assured that both SOE and LucasArts QA ran through all of the game content before the chapter went live, running the major quests lines and professions, and we are generally comfortable with the level of difficulty that exists.  We know it is tough sometimes when things change, and we know that we can never please everyone. There are a lot of different playing styles in SWG, and it is difficult for each chapter to please all of those styles. We know that there are some cases and scenarios that are presenting extra challenges and have problems.  As these are identified, we will address them through the hotfix process.

I know that passions run high in this community, and I think it is great that folks care so much for the game and its future.  I would ask that folks keep the discussion constructive and the flame wars to a minimum.  It does not help the dialog, it divides the community, and it becomes difficult to really glean any useful information.  This is a great time for the game.  The servers are quite busy and a lot of folks are coming back to the game or trying it for the first time, with the numbers for the last few days being fantastic.

Have a great memorial day weekend, and I look forward to meeting some of you out in LA for the SW Celebration summit.


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