New Feature! The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will allow players to modify any feature of their physical appearance, except gender, including taking on a whole new Species. Players can also use the kiosk to access and unlock brand new character customization options. Subscribers get a substantial discount on all Appearance Designer changes.
New Feature! Dye Modules are now available via Artifice Crafting, some vendors, and the Cartel Market. They function similar to other item modifications. More details under Items and Economy.
New Feature! Collections provides a onestop interface which is accessible from the Inventory Window or Cartel Market and tracks many items available from the Cartel Market, Packs (Cartel and Contraband alike), Cartel Reputation, and even Friends of Star Wars: The Old Republic, Preorder, Collectors Edition, live fan events and more. More details under General.
New Unlockable Species! Players of any Faction, Class, or gender can now play as the Cathar Species! Cathar can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk on the Republic and Imperial Fleets and Capital Worlds.
Renames Available! Players now have the ability to purchase a Name Change for Character, Legacy, and Guild from the Cartel Market.
Cartel Market
General
All Cartel Market Toy items are now Bind on Use. Previously, some of these items did not bind to the player.
New Items
The Eradicator's Mask is now available on the Cartel Market. Cost: 480 Cartel Coins
The Huttsbane's Garments are now available on the Cartel Market. This collection of adaptive gear with no modifications is available to any Class at level 1. Cost: 900 Cartel Coins
The Cathar Species is now available for all Classes! Cost: 600 Cartel Coins
Escrow Credit Transfers are now available for FreetoPlay and Preferred Status Players. Package denominations are available for 50K, 150K, and 600K . Each Package is a consumable that will immediately transfer the Package's set amount of credits from the existing Escrow Balance as listed in the Currency tab of the Inventory Window to the Inventory credit balance. This transfer does not affect Inventory Credit Caps. Therefore, newly acquired credits will go into the Escrow Balance as normal. For example, if the player has a Credit Cap is 250,000 / The player has 100,000 in their Inventory. The player purchases a 600K escrow package bringing their Inventory credit total to 700,000. Until the credits in the player's Inventory drop below 250,000 (the Credit Cap), the newly acquired credits will be funneled into Escrow. Cost:
Small Package 40 Cartel Coins
Medium Package 80 Cartel Coins
Large Package 240 Cartel Coins
Players are now able to purchase a Name Change from the Cartel Market. Cost:
Character 1,000 Cartel Coins
Legacy 1,000 Cartel Coins
Guild 3,000 Cartel Coins
New Appearance Options are now available in the Cartel Market. Cost:
Human Hairstyles 1 240 Cartel Coins
Human Hair Colors 1 180 Cartel Coins
Mirialan Tattoos 1 90 Cartel Coins
Chiss Customizations 1 240 Cartel Coins
Human White Eyes 100 Cartel Coins
New Discounts
Permanent Reductions
The Carbonite Chamber is now permanently discounted. Cost: 480 Cartel Coins
Customization Control: Display Titles is now permanently discounted. Cost: 90 Cartel Coins
Customization Control: Display Titles (Account) is now permanently discounted. Cost: 150 Cartel Coins
The Gamorrean Axe is now permanently discounted. Cost: 300 Cartel Coins
The Major Experience Boost consumable is now permanently discounted. Cost: 90 Cartel Coins
5Pack: Major Experience Boost consumables are now permanently discounted. Cost: 360 Cartel Coins
The Major Valor Boost consumable is now permanently discounted. Cost: 40 Cartel Coins
Temporary Reductions
Access Authorization: Section X is now discounted by 25%. Cost: 375 Cartel Coins
Access Authorization: Section X (Account) is now discounted by 10%. Cost: 900 Cartel Coins
The Fleet Pass (Single Use) consumable is now discounted by 33%. Cost: 60 Cartel Coins
The Gamorrean Axe is now discounted by 25%. Cost: 225 Cartel Coins
The Major Experience Boost consumable is now discounted by 33%. Cost: 60 Cartel Coins
5Pack: Major Experience Boost consumables are now discounted by 20%. Cost: 288 Cartel Coins
The Major Valor Boost consumable is now discounted by 25%. Cost: 30 Cartel Coins
The Covert Pilot Suit is now discounted by 20%. Cost: 720 Cartel Coins
Unlock: Guild Bank Access is now discounted by 25%. Cost: 450 Cartel Coins
Unlock: Guild Bank Access (Account) is now discounted by 20%. Cost: 1080 Cartel Coins
Unlock: Galactic Trade Network Sale Slots are now discounted by 20%. Cost: 100 Cartel Coins
Unlock: Galactic Trade Network Sale Slots (Account) are now discounted by 20%. Cost: 224 Cartel Coins
Unlock: Additional Quickbar is now discounted by 20%. Cost: 200 Cartel Coins
Unlock: Additional Quickbar (Account) is now discounted by 20%. Cost: 432 Cartel Coins
Customization Control: Hide Head Slot is now discounted by 20%. Cost: 280 Cartel Coins
Customization Control: Hide Head Slot (Account) is now discounted by 20%. Cost: 620 Cartel Coins
Customization Control: Display Legacy Name and Titles is now discounted by 50%. Cost: 50 Cartel Coins
Customization Control: Display Legacy Name and Titles (Account) is now discounted by 50%. Cost: 100 Cartel Coins
Customization Control: Unify Colors is now discounted by 40%. Cost: 210 Cartel Coins
Customization Control: Unify Colors (Account) is now discounted by 40%. Cost: 465 Cartel Coins
OrangeYellow Crystals are now discounted by 33%. Cost: 600 Cartel Coins
All Level 15 Chestpieces are now discounted by 33%. Cost: 100 Cartel Coins
Bug Fixes
Silverblue crystals sold on the Cartel Market now have appropriate translations in French and German.
Cartel Market Species Unlocks will now properly apply to accounts who have not yet unlocked their Legacy.
The Life Day HoloTree now displays the correct icon on the player's status bar when in use.
The Music Therapy Probe now correctly affects group members.
General
New Unlockable Species! Players of any Faction, Class, or gender can now play as the Cathar Species! Cathar can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk on the Republic and Imperial Fleets and Capital Worlds.
New Feature! The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will allow players to modify any feature of their physical appearance except gender, including taking on a whole new Species!
New Character Customization options are now available! Players who wish to create a new character using a newly added customization will first need to purchase and unlock the Appearance Option on an existing character via the Cartel Market or Appearance Designer Kiosk.
New Feature Collections is a new feature which provides a onestop interface accessible from the Inventory Window or Cartel Market:
Collections will track most items available from the Cartel Market, Packs (Cartel, Contraband, and beyond!), Cartel Reputation, and even Friends of Star Wars: The Old Republic, Preorder, Collectors Edition, live fan events and more.
Rather than being limited to one character or Legacy, items tracked with Collections share across the entire account all characters, all servers.
Once an item or gear set has been acquired on a single character, the player can use Cartel Coins to unlock that item or gear set for all characters on the account, with the exception of level 15, 31, and 43 Adaptable gear and Cartel Reputation items.
Decreased the instance population cap on Imperial and Republic Fleet Stations as well as several planets.Removed the 13th Scar Character Customization Option for Female Rattataki Sith Inquisitors, as it was identical to Scar 12.
Classes and Combat
General
Players who are killed or rooted while using divebased abilities (such as Scamper or Covered Escape) will no longer become indefinitely stuck in place.
Smuggler
The tooltip for Illegal Mods now properly indicates the Accuracy boost in the German version.
Crew Skills
General
Adjusted level 400+ mission rewards to provide Standard Quality crafting materials at a rate more comparable with lower level missions.
Failed Crew Skill missions will no longer return a blank Mission Reward Window in some circumstances.
Crafting Skills
General
Successful Reverse Engineering attempts will now grant the resulting Schematic and will no longer display the error "Insufficient Skill Level" if the Schematic is above the player's current Crafting skill level.
Armormech
Reduced crafting material cost for level 401+ Premium Quality Schematics to be more comparable with lower level Schematic requirements.
Artifice
Players with Artifice can now craft Dye Modules.
Biochem
Adjusted all level 401+ Schematics to better balance the use of Artificial Microbe, Metabolic, Enhancement Agent, and Biological Compounding Chemical crafting materials.
Viral Residue is now a required material for some Biochem Schematics.
Cybertech
Reduced crafting material cost for level 401+ Premium Quality earpieces to be more comparable with lower level Schematic requirements.
Synthweaving
Reduced crafting material cost for level 401+ Premium Quality Schematics to be more comparable with lower level Schematic requirements.
Gathering Skills
Archaeology
Removed Perfect Corbonic Crystals as a mission reward, and the vendor value has been increased for the crystals currently in distribution.
Scavenging
Removed Hollinium as a mission reward, and the vendor value has been increased for the Hollinium currently in distribution.
Slicing
Slicing missions will now correctly populate the level 2532 mission level drop down when reaching skill level 125.
Increased the number of BioMechanical Interface Chips and Thermal Regulators provided as rewards for level 400+ Slicing missions.
Flashpoints and Operations
Flashpoints
Cademimu
Players will now be able to free group members who are affected by General Ortol's Magnetic Shackles in Hard Mode.
Operations
Players below level 50 are no longer able to enter Operations.
Galactic Solutions Industries
Seeker Droid
Players are now able to obtain all parts for the GSI HMF03 Exploiter, GSI EMP02 Explorer and GSI PMP06 Pleasure Speeder vehicles.
Items and Economy
General
New Feature! Dye Modules are now available via Artifice, some vendors, and the Cartel Market. They function similar to other item modifications:
It is highly recommended that all colors be previewed before the Dye Modules are applied to any piece of gear.
To add Dye to a piece of gear, simply open the Item Modification Window and place the Module into the new Dye Module slot.
Once slotted in gear, Dye Modules cannot be recovered, and removing a Dye Module will destroy it.
Gear that has been slotted with Dye Modules will still update when using the "Unify to Chest Color Theme" option, so only one Module (slotted into the chestpiece) is needed to maintain consistent coloration for an entire set of gear.
The Exceptional Powered Exoskeleton Body Armor and Environmental Asylum Body Armor now have the correct icon and appearance when equipped.The Tionese Duranium Faceguard and the Prototype Balmorran Duranium Faceguard will now display properly when equipped.
Vendors
The Collector's Edition and Security Key Vendors now sell Dye Modules.
Players can now obtain Dye Module Schematics from Galactic Reputation Vendors.
Legacy
General
The description for the Legacy Global Convenience Unlock "Improved Priority Transport: Personal Starship" have been updated to better reflect their effect:
Level I and Level II Unlocks now state that they reduce the cooldown on Priority Transport: Personal Starship by 8 hours each to a minimum of 1 hour.
Level III Unlock now states that it will reduce the cooldown on Priority Transport: Personal Starship by 7 hours to a minimum of 1 hour.
Legacy unlocks that are purchased using Credits will now provide a confirmation window.The Legacy Global Ship Unlock "Galactic Market Kiosk" is now titled "Galactic Trade Network Terminal" and the description has been updated.
Achievements
Players will now be properly granted PvP Achievements for Solo Kills, Killing Blows, Total Kills, Damage, and Healing.
Missions and NPCs
Missions
Players who are in a group will no longer be prevented from advancing missions which require the use of their ship's holoterminal.
PvP
Warzones
General
Augments are no longer taken into account when calculating bolster.
Voidstar
Players will no longer be able to use movement speed increasing abilities to get over the shield wall in the Cargo (final) room.
UI
Added new tutorials for Collections and Dye Modules.
The tutorial indicator will now sort above some UI windows when a tutorial is available.
Subscribers will now see proper Unlocked indicators at Character Creation for Species that they have access to.
Whispers sent to an offline character will no longer be forwarded to an online character on the same account.
Companions with an active Customization Kit will now display properly in the Preview Window.
A background image has been added to the Character Sheet, Legacy Family Tree, and Preview Window.
Hovering over the Guilds button will now display the correct text.
Dark Side Corruption will now display properly in the Preview Window.
Annoyingly enough it seems 2.1.0a makes the game load waaaay slower for me (W7) and even when it's loaded stuff takes even longer to load. I fought the Tatooine Worldboss while he was invisible without background for a whole minute before it finally loaded in :/ And of course the mailboxes taking forever to load, but they introduced that in 2.1 itself...
2.1.0b Patch Notes 5/17/2013 General White Color Crystals can no longer be Reverse Engineered. The vendor value of Color Crystals that are tracked via the Collections UI has been reduced.
New Feature! Mission rewards for experience points, credits, and items can now be viewed in the Mission Log!
Many Flashpoint and Operations missions have had their rewards adjusted and improved.
The following missions now provide significantly improved item rewards:
Call to Arms
The Jedi Prisoner
Ilum Under Siege
An Empire Betrayed
Trouble in the Tion Hegemony
Outbreak in the Tion Hegemony
Endless Horrors
Journey to the Belsavis Depths
Hutt Hospitality
Explosive Conflict
Ancient Allies
New Frontiers
The Legions of Scum and Villainy
Cartel Market
General
Dye Modules can now be applied to the Gold Scalene Armor Set.
New Items
The Galactic Diversity Bundle has been added to the Cartel Market. This bundle contains 10 Legacy Unlock consumable items: one for each of the 10 available species! Cost: 3,300 Cartel Coins
A new vehicle is available on the Cartel Market for a limited time! The Solus Secant is an adaptive speeder based on Gree technology. The Collections unlock for this item will be available in Game Update 2.2. Cost: 1,500 Cartel Coins
The Turncoat's Armor Set is now available! This collection of adaptive gear with no modifications is available to any Class at level 1. The Collections unlock for this item will be available in Game Update 2.2. Cost: 900 Cartel Coins
Returning Items
The Gold Scalene Armor has returned to the Cartel Market for a limited time. Cost: 1,440 Cartel Coins
Discounts
The Huttsbane Armor Set is now discounted by 50%. Cost: 450 Cartel Coins
The Black Market Cartel Pack is now discounted by 20%. Cost: 144 Cartel Coins
The following Cartel Packs are now discounted by 20%. Cost: 288 Cartel Coins
Crime Lord's Cartel Pack
Blockade Runner's Cartel Pack
Skip Tracer's Cartel Pack
Space Pirate's Cartel Pack
The following Hypercrates are now discounted by 40%. Cost: 5184 Cartel Coins
Hypercrate: Crime Lord's Cartel Packs
Hypercrate: Blockade Runner's Cartel Packs
Hypercrate: Skip Tracer's Cartel Packs
Hypercrate: Space Pirate's Cartel Packs
Bug Fixes
The French version of the tooltip for White Glowing Eyes now correctly indicates that the unlock applies only to the Human Species.
General
Characters that have changed their name are now able to receive a whisper or invite without first logging out to Character Select.
The welcome mail for Rise of the Hutt Cartel now includes a note about potential spoilers if players begin the Makeb storyline prior to completing the Chapter 3 story arc.
Appearance Designer
Jedi Consulars, Sith Inquisitors, and Sith Warriors who change their body type will no longer have their idle stance temporarily changed to the Jedi Knight stance.
The duplicate scar option for female Ratattaki Sith Inquisitors has been restored to prevent issues with the Appearance Designer.
Classes and Combat
Jedi Knight
General
Dispatch now deals damage at the appropriate time, coinciding with the Lightsaber's appearance.
Sentinel
Combat
Certain rest items (such as Carbonite Chamber) no longer allow Contemplation to continue to build Centering after the rest channel is interrupted.
Sith Warrior
Marauder
Carnage
Certain rest items (such as Carbonite Chamber) no longer allow Brooding to continue to build Fury after the rest channel is interrupted.
Juggernaut
Immortal
Dark Blood now increases internal and elemental damage reduction by 2.5% per point (up from 2%).
Jedi Consular
Sage
Telekinetics
Concentration now properly increases Force regeneration on the first charge.
Balance (Sage)
Telekinetic Focal Point now grants stacks appropriately when only one skill point is applied.
Sith Inquisitor
Sorcerer
Lightning
Lightning Effusion now correctly reduces the cost of Force attacks instead of reducing the cost of all Force abilities.
Subversion now properly increases Force regeneration on the first charge.
Madness (Sorcerer)
Focal Lightning now grants stacks appropriately when only one skill point is applied.
Imperial Agent
General
Orbital Strike now causes significantly less knockback on Standard and Weak enemies, and the duration of the knock down stun has been increased such that enemies will not be able to attack in between blasts.
Bounty Hunter
General
Death from Above now knocks enemies down in their current position, making it easier to keep targets inside the blast radius.
Mercenary
Bodyguard
Emergency Scan no longer improperly consumes Thermal Sensor Override.
Trooper
General
Mortar Volley now knocks enemies down in their current position, making it easier to keep targets inside the blast radius.
Vanguard
Assault Specialist (Vanguard)
Assault Trooper now properly grants bonus critical damage to Ion Pulse, as the tooltip for the skill claims.
Companion Characters
2V-R8
There no longer two instances of 2V-R8 visible in the ship introduction conversations for Sith Inquisitors and Sith Warriors.
Vector
Players no longer receive mail from Vector that alludes to a companion which has not yet joined the Imperial Agent story.
Crew Skills
Crafting Skills
Artifice
Tooltips for Crafted Dye Modules now correctly indicate that they can be removed but will be destroyed upon extraction.
Tooltips for Crafted Dye Modules now display color details.
Biochem
Nano-Infused Absorb Adrenal now increases Absorb and Shield rating by 500.
Mission Skills
General
Tier 10 Wealthy Mission Items no longer have duplicate icons within the same Crew Skill.
Underworld Trading
Wealthy Yield missions now return the proper number of Beryllius for normal successes.
Collections
The Turncoat Armor Set has been added to Collections tracking.
The Gree Solus Mount has been added to Collections tracking.
Color Crystals that are equipped in items no longer need to be removed to be tracked in Collections.
Re-usable items that are already bound to a player (such as Holostatues and Founder's Medal) are now be tracked properly in Collections.
Flashpoints and Operations
General
Many Flashpoint and Operations missions have had their rewards adjusted and improved.
Flashpoints
Mandalorian Raiders
Players are no longer able to defeat Gil without being attacked by jumping onto the shuttle docked near the encounter.
Operations
Explosive Conflict
Players are now appropriately granted the "Warstalker" Title upon completing Nightmare Mode in less than 2 hours. Players who earned the Achievement without being given the Title will need to complete the Operation again to be given the Title.
Karagga's Palace
Players are now appropriately granted the "Unyielding" Title upon completing Nightmare Mode in less than 2 hours. Players who earned the Achievement without being given the Title will need to complete the Operation again to be given the Title.
Scum & Villainy
Turrets no longer spawn after Thrasher has been defeated.
While queued for Nightmare Mode, Group Finder no longer places players into an incorrectly-designated Hard Mode for this Operation. Nightmare Mode has not been implemented.
Galactic Solutions Industries
Seeker Droid Deployment Boosts now properly removes the activation time from the Seeker Droid.
Players no longer receive an incorrect error message when attempting to use a Seeker Droid while in Cover.
Items and Economy
General
Black Market and Verpine offhand weapons are now be designated as MK-1 or MK-2 where appropriate.
The color tooltip for the Dark Green and White Dye Module now displays the correct shade of green.
Pre-Game Update 2.0 gear that had the same set bonuses (or affected the same abilities) as Post-2.0 gear no longer stacks the bonus effects. The first set bonus placed on the character will take affect but the second one will not.
Tooltips for single color Dye Modules now display color details.
Increased the stats for the Verpine Targeter's Tech's Offhand Blaster to the appropriate level.
All Dreadguard Relic stats and abilities now match the power level they had prior to Game Update 2.0.
The MCR-100 Droid is no longer invisible when summoned.
The chests in the Outlaw's Den on Tattooine no longer have a chance of granting Recruit Gear.
Jawagrams now display the correct error message when attempting to use them in Warzones.
Players now receive a warning when extracting a modification that will bind the item to the player.
Purchasing Commendations while over the currency cap no longer takes away the cost without providing the purchased Commendations.
Vendors
Added The Praxon Trackmaster vehicle to the Voss reputation vendor. This new vehicle can be purchased by players who have obtained the rank "Legend" with The Voss.
Dye Modules purchased from the Security Key vendor and the Collector's Edition vendor are now Bind on Pickup.
The PvP Commendation Vendor no longer displays "Undefined" prices for Conqueror Shields.
Legacy
General Achievements
Invalid bonus objectives have been removed from the following Space Combat missions, allowing for their associated Space Combat Mastery Achievements to be obtained:
Archenar Interception
Makem Te Assault
Impossible Sector
Syvris Evacuation
Pakuuni Defense
Llanic Station Strike
Drexel Sweep
Zosha Advance
Kalee Fortification
The "Praxon Collector" Achievement can now be completed.
The "Loyalty to the Sith Warrior" Achievement no longer requires Sith Warriors to gain maximum affection with Jaesa Willsaam; the Achievement is now granted for maximizing affection with Vette, Broonmark, Lt. Pierce, and Malavai Quinn.
Sith Warriors are no longer required to maximize affection with both Light side and Dark side Jaesa Willsaam to complete her section under the Companions category.
Players who have completed the "MCR-99" Achievement now receive the MCR-100 Droid minipet reward via in-game mail.
Enemy Achievements
The Achievement for defeating Elite Republic enemies on Ilum is now titled "Tyrant of Ilum."
The "Tyrant of Ilum" Achievement can now be completed, as the Kaleesh Overseer, Republic Field Officer and Talz Strategist enemies are no longer required.
The Achievement for defeating Elite Imperial enemies on Ilum is now correctly titled "Liberator of Ilum."
The "Liberator of Ilum" Achievement can now be completed, as the Imperial Field Officer enemy is no longer required.
The "Taris Lizard Hunter (Imperial)" Achievement now grants as intended when players defeat 100 lizard-based beasts.
The "Tyrant of Balmorra" Achievement can now be completed, as it now updates as intended when players defeat the Ferocious Swoopstalker.
The "Dewback Domination" Achievement can now be completed. The Siltroamer Dewback is no longer required, and players now need to defeat Aggressive Dewbacks on Tattooine to complete the Achievement.
Removed the "Defeating Acidstalker" Achievement from the Taris "World Bosses" category.
The "Big Game Hunter" Achievement can now be completed, as it no longer lists "Defeating Acidstalker" as a requirement.
Exploration and Lore Achievements
Planet Exploration Achievements now display the Macrobinoculars requirements, which were previously hidden.
The "Imperial Explorer of Balmorra" Achievement can now be completed.
The "Loremaster of Nar Shaddaa" Achievement can now be completed, as it no longer requires lore objects which cannot be found. Players who have already met all requirements will automatically be granted the Achievement.
Players who have started or completed the Makeb mission "The Monstrous Mesa of Solida Hesk" now receive the proper Codex entry entitled "Operational Briefing: Makeb Strike Team" which counts towards the completion of the "Loremaster of Makeb" Achievement.
- The "Explorer of Ilum" Achievement can now be completed.
Flashpoint and Operation Achievements
Players who defeat the Rakghoul Behemoth in Story Mode for the Kaon Under Siege Flashpoint will no longer receive both the Hard Mode and Story Mode Achievements.
The Achievement to defeat Annihilator 6K-A2 in the Colicoid Wargames Flashpoint will now be correctly granted.
The "Surviving Karagga (Nightmare Mode)" Achievement is now correctly granted only after players have completed the entire Operation.
Players are now granted the proper Achievements upon defeating the Ancient Pylons and the Infernal Council in all 16-Player Hard and Nightmare Modes of Eternity Vault.
Players now granted the proper Achievement upon defeating the Firebrand and Stormcaller Tanks in all difficulty modes of Explosive Conflict.
Missions and NPCs
Missions
New Feature! Mission rewards for experience points, credits, and items can now be viewed in the Mission Log! Alignment points, social points, and companion affection will continue to be displayed only upon mission completion.
The following missions now provide significantly improved item rewards:
Call to Arms
The Jedi Prisoner
Ilum Under Siege
An Empire Betrayed
Trouble in the Tion Hegemony
Outbreak in the Tion Hegemony
Endless Horrors
Journey to the Belsavis Depths
Hutt Hospitality
Explosive Conflict
Ancient Allies
New Frontiers
The Legions of Scum and Villainy
Macrobinoculars/Seeker Droid Missions
All the Pieces: The IR-52 Airborne Assault Droids now attack players as intended and no longer require provocation.
No Place Left to Hide: The conversation for the mission step "Trace Lord Tagriss's Holocall" no longer starts until all group members have indicated they are ready.
Uprooting the Last Seed (Republic)/The Alchemy of Evil (Imperial): Players can no longer use abilities while carrying the Power Cell on the mission step Survive the Corrupted Onslaught. The Pcell's tooltip has been updated to inform players that it will explode if an ability is used.
Uprooting the Last Seed (Republic)/The Alchemy of Evil (Imperial): Updated the Light Side and Dark Side options to be made when recovering the final seed on Ilum.
The Shroud Revealed (Republic)/The Shroud's Last Stand (Imperial): If players are in a group, the mission step Defeat the Shroud's Replicator Droids will now progress if Replicator Droids are defeated by a group member who is not currently on this mission.
The Shroud Revealed (Republic)/The Shroud's Last Stand (Imperial): Players are no longer able to be pulled beneath the floor during the final encounter.
The Shroud Revealed (Republic)/The Shroud's Last Stand (Imperial): Players who are hit with the GT-33 Repair Drone's self-destruct ability will no longer be killed by fall damage.
The Shroud Revealed (Republic)/The Shroud's Last Stand (Imperial): Players no longer able to get stuck inside of The Shroud's shield bubble after being hit by his knockback.
Galactic Solutions Industries Missions
Warped to the Core: Players who are wearing the Anti Tox Respiration Helmet while outside of the mission phase will no longer experience Death by Irradiation.
World Missions
Ilum
Operation Shatterstorm (Imperial): The Bonus Mission objective to "Enter Talz Command Center" will now update properly when players enter the mission phase.
Makeb
A World Aflame (Imperial): Updated the journal entry to add information on the step "Defeat the Defense Droids."
Countdown to Doomsday (Imperial): The voice for Darth Marr's Bodyguard is no longer distorted as though he is wearing a helmet.
Counterstrike (Republic): Updated journal entries to add information on two mission steps.
The Observer: While on the step "Take the Shuttle to the Third Eye, Imperial players will now need to click on the terminal instead of the shuttle itself to travel.
Operation: Overwatch (Republic): Scanning the Drilling Beams now displays proper UI elements and data text.
Probes of Perekta: The cinematic for Quake Shelter B has been updated to prevent Companion Characters from obstructing the player's view.
Taking on Toborro (Republic): Toborro can no longer be affected by Glittering Fury's Megaton Annihilation Heat Laser.
Voss
A Long Forgotten Evil (Imperial): The encounter with Sel Makor has been reduced in difficulty.
Class Missions
Jedi Knight
Doomsday: Players now receive the correct Commendation reward for completing this mission.
Sith Warrior
Contact Made: The Galaxy Map now properly directs players who are on the step "Travel to Balmorra."
Trooper
The Final Piece: Companions can now be summoned and behave properly while in the Star of Coruscant.
NPCs
Added name plates to NPCs who are standing with General Wendin in the Senate Tower on Coruscant.
Players should no longer see invisible NPCs on Balmorra named "MAES Master Controller".
Enemies on Makeb who are idling with accessories like toolboxes, spades, communicators etc will no longer keep them in their hand when attacked.
Makeb NPCs will now display the appropriate mission symbols for Republic players.
PvP
General
PvP Relics will no longer stack procs if a character is wearing both the Partisan and Conqueror versions.
Players guarded during PvP encounters no longer remain in combat longer than intended when the guarding player continues to engage in combat while the guarded player retreats and disengages from combat.
Warzones
General
The Overcharge Power buff no longer states that it increases defense.
UI
General
Abilities from the Class, Advanced Class, and Legacy sections of the Abilities Window will no longer be duplicated in the General section.
Expiring buffs and debuffs on the Operations Frame will be replaced by another buff or debuff if the character currently has more than the four being shown.
Added missing mapnotes for NPCs in the Loading Ring area of Makeb.
Player portraits now update properly when the player changes their force alignment tier or toggles the "Show Dark Side Corruption" option.
Players who exceed currency limits now receive appropriate warning messages.
All Class Stories are now visible at Character Creation in the French and German versions.
The Codex Entry for Darth Acina now correctly refers to her predecessor as Darth Karrid.
The PvP Queue Window now provides Warzone Information in French and German versions.
Tutorials and Tooltips
Tooltips no longer persist after the associated icon is hidden.
Commendations Tutorials now display updated screenshots in the French and German versions.
Miscellaneous Bug Fixes
Corrected typos and grammar in the Dye Modules Tutorial.
Fixed a rare case where players would be asked to activate a character multiple times if that character had been renamed due to server merges.
(did a small update for readability)
-- Edited by Martijn on Thursday 30th of May 2013 08:25:40 AM
New Feature! Mission rewards for experience points, credits, and items can now be viewed in the Mission Log!
Many Flashpoint and Operations missions have had their rewards adjusted and improved.
The following missions now provide significantly improved item rewards:
Call to Arms
The Jedi Prisoner
Ilum Under Siege
An Empire Betrayed
Trouble in the Tion Hegemony
Outbreak in the Tion Hegemony
Endless Horrors
Journey to the Belsavis Depths
Hutt Hospitality
Explosive Conflict
Ancient Allies
New Frontiers
The Legions of Scum and Villainy
Biochem
Nano-Infused Absorb Adrenal now increases Absorb and Shield rating by 500.
Flashpoints and Operations
General
Many Flashpoint and Operations missions have had their rewards adjusted and improved.
Flashpoints
Mandalorian Raiders
Players are no longer able to defeat Gil without being attacked by jumping onto the shuttle docked near the encounter.
Operations
Explosive Conflict
Players are now appropriately granted the "Warstalker" Title upon completing Nightmare Mode in less than 2 hours. Players who earned the Achievement without being given the Title will need to complete the Operation again to be given the Title.
Karagga's Palace
Players are now appropriately granted the "Unyielding" Title upon completing Nightmare Mode in less than 2 hours. Players who earned the Achievement without being given the Title will need to complete the Operation again to be given the Title.
Items and Economy
Vendors
Added The Praxon Trackmaster vehicle to the Voss reputation vendor. This new vehicle can be purchased by players who have obtained the rank "Legend" with The Voss.
Legacy
General Achievements
Invalid bonus objectives have been removed from the following Space Combat missions, allowing for their associated Space Combat Mastery Achievements to be obtained:
Archenar Interception
Makem Te Assault
Impossible Sector
Syvris Evacuation
Pakuuni Defense
Llanic Station Strike
Drexel Sweep
Zosha Advance
Kalee Fortification
The "Praxon Collector" Achievement can now be completed.
The "Loyalty to the Sith Warrior" Achievement no longer requires Sith Warriors to gain maximum affection with Jaesa Willsaam; the Achievement is now granted for maximizing affection with Vette, Broonmark, Lt. Pierce, and Malavai Quinn.
Sith Warriors are no longer required to maximize affection with both Light side and Dark side Jaesa Willsaam to complete her section under the Companions category.
Players who have completed the "MCR-99" Achievement now receive the MCR-100 Droid minipet reward via in-game mail.
Enemy Achievements
The Achievement for defeating Elite Republic enemies on Ilum is now titled "Tyrant of Ilum."
The "Tyrant of Ilum" Achievement can now be completed, as the Kaleesh Overseer, Republic Field Officer and Talz Strategist enemies are no longer required.
The Achievement for defeating Elite Imperial enemies on Ilum is now correctly titled "Liberator of Ilum."
The "Liberator of Ilum" Achievement can now be completed, as the Imperial Field Officer enemy is no longer required.
The "Taris Lizard Hunter (Imperial)" Achievement now grants as intended when players defeat 100 lizard-based beasts.
The "Tyrant of Balmorra" Achievement can now be completed, as it now updates as intended when players defeat the Ferocious Swoopstalker.
The "Dewback Domination" Achievement can now be completed. The Siltroamer Dewback is no longer required, and players now need to defeat Aggressive Dewbacks on Tattooine to complete the Achievement.
Removed the "Defeating Acidstalker" Achievement from the Taris "World Bosses" category.
The "Big Game Hunter" Achievement can now be completed, as it no longer lists "Defeating Acidstalker" as a requirement.
Exploration and Lore Achievements
Planet Exploration Achievements now display the Macrobinoculars requirements, which were previously hidden.
The "Imperial Explorer of Balmorra" Achievement can now be completed.
The "Loremaster of Nar Shaddaa" Achievement can now be completed, as it no longer requires lore objects which cannot be found. Players who have already met all requirements will automatically be granted the Achievement.
Players who have started or completed the Makeb mission "The Monstrous Mesa of Solida Hesk" now receive the proper Codex entry entitled "Operational Briefing: Makeb Strike Team" which counts towards the completion of the "Loremaster of Makeb" Achievement.
- The "Explorer of Ilum" Achievement can now be completed.
Flashpoint and Operation Achievements
Players who defeat the Rakghoul Behemoth in Story Mode for the Kaon Under Siege Flashpoint will no longer receive both the Hard Mode and Story Mode Achievements.
The Achievement to defeat Annihilator 6K-A2 in the Colicoid Wargames Flashpoint will now be correctly granted.
The "Surviving Karagga (Nightmare Mode)" Achievement is now correctly granted only after players have completed the entire Operation.
Players are now granted the proper Achievements upon defeating the Ancient Pylons and the Infernal Council in all 16-Player Hard and Nightmare Modes of Eternity Vault.
Players now granted the proper Achievement upon defeating the Firebrand and Stormcaller Tanks in all difficulty modes of Explosive Conflict.
Missions and NPCs
Makeb
A World Aflame (Imperial): Updated the journal entry to add information on the step "Defeat the Defense Droids."
Countdown to Doomsday (Imperial): The voice for Darth Marr's Bodyguard is no longer distorted as though he is wearing a helmet.
Counterstrike (Republic): Updated journal entries to add information on two mission steps.
The Observer: While on the step "Take the Shuttle to the Third Eye, Imperial players will now need to click on the terminal instead of the shuttle itself to travel.
Operation: Overwatch (Republic): Scanning the Drilling Beams now displays proper UI elements and data text.
Probes of Perekta: The cinematic for Quake Shelter B has been updated to prevent Companion Characters from obstructing the player's view.
Taking on Toborro (Republic): Toborro can no longer be affected by Glittering Fury's Megaton Annihilation Heat Laser.
"The following missions now provide significantly improved item rewards:
The Legions of Scum and Villainy"
This already drops black market and Arkanian, I wonder what improvent they have made to that? Maybe more peices, maybe Arkanian from the 1st boss instead of from the 3rd
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