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Post Info TOPIC: SWTOR Complete Dye Module Guide - from SWTORHUB


KS loudmouth

Status: Offline
Posts: 771
Date: May 29, 2013
SWTOR Complete Dye Module Guide - from SWTORHUB


SWTOR Complete Dye Module Guide

 

With the release of Patch 2.1 came a whole wave of new customization options available for players to change the way their characters look and make them their own. One of these new options are the Dye Modules which when placed in the new Dye Slot in the item pane, will change the primary or secondary or both colors of the gear. There are multiple ways to obtain these Dye Modules, through the Cartel Market, Artifice crafting, or as reputation rewards. Below weve taken the guess wrk out of it and compiled a list of all the dyes currently in the game and how you can obtain them!

 

Color

Source

Requirement/Cost

Primary

Secondary

Artifice

Artifice 250

Light Orange

 

Artifice

Artifice 280

Deep Green

 

Artifice

Artifice 310

Medium Gray

 

Artifice

Artifice 400

Deep Purple

 

Artifice

Artifice 400

 

Medium Gray

Artifice

Artifice 100

 

Pale Brown

Artifice

Artifice 130

 

Light Orange

Artifice

Artifice 160

 

Deep Purple

Artifice

Artifice 190

 

Deep Green

Artifice

Artifice 220

Light Orange

White

Artifice

Artifice 340

White

Light Orange

Artifice

Artifice 370

Deep Green

Dark Blue

Artifice

Artifice 400

Dark Blue

Deep Green

Artifice

Artifice 400

White

Deep Red

Security Key Vendor

5k Credits

Deep Orange

Deep Red

Collectors Edition Vendor

5k Credits

Deep Green

Medium Yellow

Collectors Edition Vendor

5k Credits

Deep Red

Light Gray

Makeb Reputation Vendor

400 Artifice, Legend Standing, 100k Credits

Deep Red

Black

Section X Reputation Vendor

400 Artifice, Legend Standing, 100k Credits

Light Gray

Deep Red

GSI Reputation Vendor

400 Artifice, Legend Standing, 100k Credits

Deep Blue

Black

Voss Reputation Vendor

350 Artifice, Champion Standing, 100k Credits

White

White

Cartel Market

Received in the Dye Module Kits as a random drop. Two random dye per kit. Each kit costs 200 Cartel Coins.

White

Black

Cartel Market

 

Deep Red

White

Cartel Market

 

Deep Red

Deep Yellow

Cartel Market

 

Deep Red

Dark Purple

Cartel Market

 

Deep Red

Dark Blue

Cartel Market

 

Dark Purple

Light Blue

Cartel Market

 

Dark Purple

Deep Yellow

Cartel Market

 

Deep Pink

Deep Purple

Cartel Market

 

Medium Green

Dark Green

Cartel Market

 

Dark Green

White

Cartel Market

 

Pale Gray

Dark Yellow

Cartel Market

 

Medium Gray

White

Cartel Market

 

Medium Gray

Dark Green

Cartel Market

 

Medium Brown

White

Cartel Market

 

Dark Brown

White

Cartel Market

 

Dark Brown

Medium Brown

Cartel Market

 

Light Blue

Medium Blue

Cartel Market

 

Deep Blue

White

Cartel Market

 

Dark Blue

Deep Red

Cartel Market

 

Dark Blue

Light Brown

Cartel Market

 

Black

White

Cartel Market

 

Black

Dark Purple

Cartel Market

 

Black

Black

Cartel Market



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Veteran Member

Status: Offline
Posts: 81
Date: May 29, 2013

I wonder if the white white one can be re'ed. Something tells me no, as it will be a popular one and it costs at least 200 cartel coins, with it being a random chance and all.

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20 years ago we had Steve Jobs,, Johnny Cash, and Bob Hope. Today we have no jobs, no cash, and no hope. Please don't let Kevin Bacon Die!



Veteran Member

Status: Offline
Posts: 60
Date: May 30, 2013

The only thing I want to know, is it is worth it for an artificer to craft dyes.

I personally think no, and just make money selling the requirements rather than dyes, but maybe I'm wrong?

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Jaellan 55 Shadow DPS. Artifice, treasure, slicing
Hassathunter 51 Vanguard Tank. Biochem, diplomacy, scavenging
Hassat
51 Maurader DPS. Synthweaving, archaology, bioanalysis
Llyynx 41 Mercenary Healer. Armormech, investigation, underworld

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