Lately our active numbers have been slowly declining. And since the guild that Libertarian on the imperial side (Guildname is Unstable) is having the same problem, he proposed to talk with that guild to see if we can swap out guild members.
I have ran a operation with them on the imperial side, and some of them already joined our rebel guild, they seem a nice bunch. So i think its a good idea to do the member swaps.
I talked to Menis about this since it will impact the imperial guild, from what i understood of his reaction is, that he doenst object but would like to keep the KS pressence on the imp side intact. I think thats a good idea, since it took quite some effort and resources (credits) to get the guild running.
By this post i hope to get some feedback from the guild , so please let me know what you think about it.
And if your positive let Unstable know you would like to join!!
The contacts at Unstable are Libertine and snafu. If i know more ill add them
what i gather from this is that you seeing if we disband our KS imp guild to join Unstable in the hope that unstable will join our Republic guild to boost numbers?
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Beer is not the answer, Beer is the question, "Yes" is the answer.
I would say to start with we dont disband the guild. Lets first take a few (main) characters there and take it from there.
Most of us have several toons, so if we take one of them to their guild we can help them on the imp side, and if they do the same on the rebel they can help us. And by keeping a toon in our own guild we dont immediatly destroy all we build.
This way we can hopefully boost both guilds and get a bit more activity
-- Edited by Martijn on Sunday 8th of December 2013 07:02:01 PM
I don't know, I would say 1 very active guild (provided awesome members) are better than 2 'more active' guilds, which are only more active because the other will be less active, kinda balancing each other out.
I don't know how much credits it costs to make guilds and guildbanks and stuff though, the content (and money) of the bank could just be hoveled over...
I don't know, I would say 1 very active guild (provided awesome members) are better than 2 'more active' guilds, which are only more active because the other will be less active, kinda balancing each other out.
I don't know how much credits it costs to make guilds and guildbanks and stuff though, the content (and money) of the bank could just be hoveled over...
Well its 2 guilds anyway, imperial and rebel. It would be ideal if it could be that the rebel and imperial guilds are connected.
But since online rebels cant see online imperials, i would say they are 2 seperate guilds :( Thats why we (or I atleast) are seeing if this is an option. Offcourse i dont mind Unstable joining both our rebel and imperial guild, but i think this solution could work just as good.
But i agree that 1 big happy family would be best (rebel and imperial combined) :D
Effort wise its the planning and several millions in credits my estimation is atleast 20million since we swapped servers too.
I've brought my 55 sniper Oda-Lee to Unstable last night. They want to build a 16 man ops team and leaders will adjust the raid days, so that imps and reps aren't interfering with each other. I'd say bring your dark side out and let's try this!