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Post Info TOPIC: 4.0 changes - Core World


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Posts: 1691
Date: Oct 7, 2015
4.0 changes - Core World


10.05.2015
Core World Changes


Drawing inspiration from the success of last years 12x XP boost and the more recent Epic Story XP Boost, in Fallen Empire weve altered the core leveling experience from 1-60 for all players, making it quicker and more story-centric. Our goal is to create a tighter leveling experience that alleviates the fatigue associated with having to complete dozens of Missions per planet and that allows players to focus on the core storylines of their characters and companions amid the backdrop of the Great Galactic War.

To accomplish this weve established a new critical path, reducing the number of Missions players are required to complete in order to progress along with an adjusted experience curve. Additionally weve made a number of changes to Heroic Missions and re-classified Missions not considered part of the critical path as Exploration Missions. Here is some more information on those Mission types:

Critical Path: Should you choose, these are the only Missions you need to do in order to level from 1-60 without falling behind or getting too far ahead of the curve. These are also the Missions we consider most critical to the story of The Old Republic from level 1-60.

All Class Missions and the core story arcs for each planet are part of the critical path and weve updated these Missions to be easily recognizable on the map due to their purple triangle icon. They also have a purple display name in your Mission Log. Additional Missions on the critical path will retain the classic gold triangle icon and Mission log text.

Heroic Missions: On all planets up through Makeb the existing Heroic Missions have been revised in several ways in order to make them more accessible to all players:
All repeatable missions, including Heroic Missions, now have their own Mission icon: a gold triangle with arrows on it.
Heroic Missions have been adjusted to be completed by groups of 2+. This means that former [Heroic 4] missions have had their difficulties reduced.
Barring a few special exceptions, Heroic Missions no longer need to be turned in at an NPC or Mission Dropbox. On completion of the final step of a Heroic Mission, the Mission completion dialog will appear immediately in the field.
The first step of each Heroic Mission should give you a Heroic Transport item. Using this item (from your Mission Items inventory or the icon next to the task in the tracker) will transport you to a safe location near the site of the Mission.
While Heroic Missions may still be acquired from NPCs in the field, you will also find a new Weekly Heroic Mission Terminal just outside of the spaceports of all planets up through Makeb. Accessing this terminal will allow you to easily acquire all the Heroic Missions for that planet.
Heroic Missions are now repeatable weekly and feature all new rewards!


Exploration Missions: Rather than cutting the missions that are neither Heroic, nor part of the critical path, weve created a new category of Exploration Missions. The ability to see or obtain these missions is disabled by default, but can be toggled on via a check box on the Map screen. These Missions are represented by a triangle with a star next to it.

Once activated Exploration Missions will still provide the same kinds of credit, experience, and item rewards youre used to getting, allowing you to augment your leveling experience if you want too. With our new level sync you can even choose to do these Missions later without feeling vastly overpowered.

New Mission Iconography Quick Reference:
Purple Triangle: These are critical path story Missions: your class Missions, planet story arcs, certain Flashpoint story intros, and more, including the new Knights of the Fallen Empire Chapters.
Gold Triangle: These are critical path side Missions along with additional ones such as the Missions to unlock Flashpoints.
Arrow Triangle: These are repeatable Missions including Heroics.
Star Triangle: These are the Exploration Missions, optional Missions on each planet that can be completed at any level. Access can be toggled on via a check box on the Map screen.


Our goal with these changes was to allow you to level up in The Old Republic quickly, and by only requiring you to see the main story content from your Class and each Planet. Of course, if you want to level through group content such as Warzones, that option is still there too. We hope you all enjoy all of the changes we have made throughout The Old Republic on your journey from levels 1 to 60.

Brian Audette
Senior Content Designer


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