A new set of Gardening and Exterior Design expertises is being considered. These skills would potentially allow a player to purchase and decorate outdoor plots and grow/cultivate various plants. This is a brainstorming concept document. Implementation or scheduling is neither guaranteed nor implied. This is simply a "Request For Comments".
Players would be able to purchase deeds for outdoor plots/greenhouses. These plots would cost “lots” to place. Once an outdoor plot is created it might be decorated with player craftable outdoor garden decorations.
In addition to decorations, a Gardening system for these outdoor plots is being considered. Gardeners would be able to collect various common and rare plant seeds which might then be cultivated into actual living plants that require “food” and “water” to be maintained. Plants might also catch various illnesses, including microbiological infestations and predatory invasions (“Lokian bark mites are infesting my Kengrel plants again! I need a Bio engineer to make me some pesticides!”).
Plants can be cross pollinated with each other to create new species of plants that can’t be attained through normal seeds. Players can then make and share “clones” or “clippings” of live plants which can then be incubated to make more instances of that plant.
Some plants have actual harvestable products which can then be used in the manufacture of buff and healing items for players or pets or even poisons of some kind. Other plants are for decorative purposes only.
Plants can be kept in indoor flower pots until they get too big. At this point they must be transplanted into outdoor plots or greenhouses. Outdoor plots (not greenhouses), might be affected by weather events. Plants kept in outdoor plots, however, would have naturally better resources due to exposure to fresh air and natural sunlight. Entire farms could be built and maintained.